Two or three spaces between them and any other containers is probably best if you have the space. The general rule is to put storage bridges at the bottom left corner of the container, and make sure they aren’t placed directly beside any containers aside from the one you want it to access. Storage bridges have their own wiring nodes which then act as input/output for the container they’re placed next to. Storage bridges will be needed to move items in or out of any container, crafting station, etc. Teleporter cores are the least common ingredient here, so keep an eye of for them in your travels and later in this guide we’ll sort out any shortages. Craft them at an Electronics Center - all you’ll need is copper, iron, glass (in various combinations) and a teleport core. Item Transference Devices (ITDs) are the backbone of any automated system, you will never have enough of them. So far none of the builds I describe in this guide have caused this to happen for me, maybe it's because Macs are just better for gaming. If you try to build a factory that is too massive it might end up eating all of your computer’s memory. I explain steps in detail in the first few sections that I’m not going to repeat as the guide moves on to more complex setups.Īnd finally, be aware that there is apparently an issue with Starbound that causes a memory leak when your powered network gets too large, especially if you're using the 64 bit version. Third, if you’re totally unfamiliar with item networks and setting up ITDs make sure to read the Getting Started sections instead of skipping to the more interesting parts. Plus, it’s fun to design and build factories. In that case, sitting in an organic soup bath and making a coffee irl while your factory produces what you need is great. But if you play survival, enjoy building, and don’t spawn in items, it can be a pain to make enough advanced plastic for 10000 plasteel walls. Second, not all of this is the most efficient way of getting items. This means I won't be adding the missing images in the later sections until I rebuild those factories, sorry for the delays. If I know I’m using something not from FU I will try to say so but it may not be totally obvious to me and I’m not planning on starting a new character with only FU installed anytime soon.ĮDIT: I've cut down my mod list to make modding easier, which meant wiping my previous universe and players. Most of this guide is about using FU features, but it’s entirely possible I’ve grabbed something from another active mod (such as the Recycler, which comes the Calistan Race Mod). If you want to do the same keep it in mind that using this modpack will almost certainly require you to start a new character. If you ever wish to speak to me or about mods in general, head to these discord channels, you won't regret it.First, I play Starbound with the modpack used for the official Frackin’ Universe server, aka. and you people who keep my mods going and liking the things I make. Gigaroni, for the music that plays in some of the environments. Synterra, for helping me with new ideas and giving lots of feedback.Īrmok, for the many codex improvements and lore discussions. Prodigy, for improving the Black Hole sprite and giving plenty of feedback. Ifrix, for making the original nebula sprite used in the Cosmic Parallax. Travelling Merchant, for teaching me how to use Tiled when I first started. Windtalkers, for making many of the structure designs in this mod. XRaiizy, for making the Celesteel gun sprites. Silver Sokolova, for giving me some of her modernized beta assets.ĭyalt, for helping me out with the staff and melee weapon sprites. Sayter, for allowing me to use the assets I gave to FU in a new mod. Q: Do you need to restart the universe to get the new planets?Ī: No, in fact you only need to load in new areas of the map and Black Holes will spawn.Ī: You craft it at an Ancient Furnace you can find at your Architect's Table, after the first quest of this mod.Ī: You must find the Workbench Blueprint and talk to Koichi after collecting an entire set of Ancient Codices. Q: Why can't I complete any of the quests?Ī: You likely have to turn them in while holding the item you needed. Q: Will there be more updates in the future?Ī: Yes, there are some future updates planned already.They will include new planets and environments, along with making existing ones better. This mod is mainly for those who wish to get a new experience with the ideas shown in FU and for those who wish to experience the ideas without using FU. However, the planets in this mod are similar to Frackin Universe's anyway. Q: Will this mod ever be compatible with FU?Ī: No, however an FU compatible version has been thought of, and may be made.
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